Every movement opens a possibility.

PLAY WITH PURPOSE. MOVE WITH POSSIBILITY.

Reimagining
rehabilitation
through the
power of play.

A more engaging way to move. MoveMate turns hand gestures into interactive games, bringing a new perspective to stroke rehabilitation.

Ideas that earn recognition.Yarl Geek Challenge · Tech category winner, 2024

MoveMate team showing the camera-based rehabilitation prototype to visitors at an exhibition
BUILT AROUND HUMAN MOVEMENT
Real people.
Meaningful possibilities.
Movement becomes interaction.AI-powered hand tracking
TECHNOLOGY WITH A HUMAN PURPOSE — MOVEMATE
DESIGNED FOR ENGAGEMENT. DRIVEN BY POSSIBILITY.Discover the idea ↓
Recognized along
the journey
Yarl Geek ChallengeTech category winner · 2024
Dialog Innovation ChallengeGolden Pass · 2024
Unipreneurs Impact Challenge1st runner-up · 2025
THE CHALLENGE

Repetition is part of rehabilitation.
Engagement should be, too.

Upper-limb rehabilitation can involve repeated movements over time. Staying motivated, accessing the right tools and making exercises feel engaging can be challenging. We’re exploring how thoughtful technology can make that experience more inviting.

01 Motivation to keep going02 Variety in repeated movements03 More approachable interaction
Historical MoveMate interface design concept showing game selection and a Flappy Bird pageEarly interface concept · not a live product screen
A SIMPLE IDEA. A NEW WAY TO INTERACT.
INTRODUCING MOVEMATE

Your movement.
The game’s next move.

MoveMate is a gamified stroke rehabilitation application focused on upper-limb and hand exercise experiences. A camera tracks supported hand gestures and translates them into controls for interactive games.

From opening your hand to bringing fingertips together, each interaction connects a movement with a playful purpose.

Camera-based Gesture-controlled Built for engagement
Explore our technology

Coming soon to the App Store and Google Play.

COMING SOON · iOSApp Store
COMING SOON · ANDROIDGoogle Play
THE INTELLIGENCE BEHIND THE INTERACTION

Intelligent technology.
More engaging rehabilitation.

Combining AI-powered computer vision with interactive gaming, with a vision for increasingly personalized experiences.

COMPUTER VISION
CURRENT TECHNOLOGY

AI-powered hand tracking

The prototype uses AI-powered hand tracking to detect hand movements, recognize supported gestures and turn movement into game controls.

CameraLandmarksPlay
FUTURE VISION

AI-personalized rehabilitation

We envision experiences that adapt to individual performance and progress, with clinician-guided personalization and appropriate validation.

A research direction. Not a current capability.
THOUGHTFULLY CONNECTED

Small details.
A more engaging experience.

The documented prototype brings tracking, play and activity insights into one connected experience.

01

AI-powered hand tracking

AI-powered hand tracking recognizes supported movements through a device camera.

02

Gesture-controlled exercises

Supported hand movements become meaningful interactions inside each game.

03

Four interactive games

Different game experiences bring variety to upper-limb and hand exercises.

04

Gamified engagement

Playful challenges create a more inviting setting for repetitive movements.

05

Scores & progress

Session scores and progress visualization help users reflect on their activity.

06

Guided demonstrations

Game tutorials introduce the supported movements before play.

07

Patient profiles

Individual accounts keep scores and activity organized for each user.

08

Camera-based interaction

Use supported gestures without dedicated hand-tracking hardware.

A SIMPLE PATH TO PLAY

Ready. Set. Move.

Five steps connect your hand movements with the game.

01

Open MoveMate

Start with your patient account.

02

Choose a game

Explore one of four game experiences.

03

Activate the camera

Enable camera-based hand tracking.

04

Make your move

Perform the game’s supported gestures.

05

Reflect on activity

View game scores and progress.

FOUR WAYS TO PLAY

Purpose in every gesture.
Personality in every game.

Explore the four games described in the historical prototype. Each connects a different hand interaction with play.

Hand openingGesture illustration
MOVEMENT MEETS PLAY

Open. Close. Keep moving.

Hand-open and hand-closed interactions become game controls.

See MoveMate in action

Visuals illustrate gesture mechanics. Original game screenshots will be added when available.

SEE THE IDEA IN MOTION

A little play.
A lot of possibility.

Meet the people, see the prototype and discover the thinking behind MoveMate.

Small movements. A bigger idea.

Watch on YouTube

MoveMate’s Dialog Innovation Challenge presentation, including the product demonstration.

A CLOSER LOOK

MoveMate Product Walkthrough

Watch MoveMate’s product demonstration and see the idea in action.

AWARDS & RECOGNITION

A journey recognized.
An idea worth pursuing.

From early project competitions to venture-stage recognition, these moments belong to the people who helped shape MoveMate.

THE MOMENTS BETWEEN THE MILESTONES

Moments That Move Us

A glimpse into the competitions, celebrations, and milestones that have shaped MoveMate's journey.

OUR JOURNEY

An idea in motion.
A future taking shape.

MoveMate’s story began with academic project development and grew through prototyping, public demonstrations and competition experiences.

MoveMate team presenting at the Dialog Innovation Challenge
THE BEGINNING

Research meets a human challenge

The original academic team explored how interactive technology could support a more engaging rehabilitation exercise experience.

THE PROTOTYPE

From movements to game controls

Camera-based tracking, interactive games, patient accounts and activity visualization formed the documented prototype.

2024

An idea steps onto the stage

Yarl Geek Challenge recognition, a Dialog Golden Pass, NBQSA merit and further original team milestones.

2025

A growing venture journey

1st runner-up at the Unipreneurs Impact Challenge, runner-up at Mora Ventures 6.0, and IIT event recognition.

LOOKING AHEAD

More personal. More accessible.

Exploring new experiences and collaboration, with clinical validation and professional guidance central to future development.

THE PEOPLE BEHIND THE POSSIBILITY

A shared purpose.
A human story.

Meet MoveMate’s co-founders, continuing the journey toward more engaging rehabilitation technology.

AG PORTRAIT COMING SOON
Co-Founder

Akram Gazali

Founder biography coming soon.

LinkedIn profile to be added
MN PORTRAIT COMING SOON
Co-Founder

Maryam Nawas

Founder biography coming soon.

LinkedIn profile to be added

MoveMate grew from a collaborative academic project. We acknowledge the original project team and contributors whose work helped shape its early research, prototype and competition journey.

THE NEXT CHAPTER · FUTURE VISION

More possibility.
Built together.

We’re exploring what comes next: more personal experiences, greater accessibility and thoughtful connections between technology and rehabilitation stakeholders.

01 / FUTURE DIRECTION

Personalized experiences

Explore progress-informed difficulty and clinician-guided adaptation.

02 / FUTURE DIRECTION

Connected rehabilitation

Investigate tele-physiotherapy possibilities with professional oversight.

03 / FUTURE DIRECTION

More accessible interaction

Explore ways to support different abilities and a broader range of users.

A FEW HELPFUL ANSWERS

Curious about MoveMate?

The documented prototype uses a device camera for hand tracking, without dedicated hand-tracking hardware. Camera access, suitable lighting and a compatible device are needed.

LET’S EXPLORE WHAT’S POSSIBLE

Good ideas move forward
with the right people.

Healthcare professional, research collaborator, partner or investor?
We’d love to start a conversation.

Let’s connectsupport@movemate.pro